Posted Aug 25

Design Systems Designer – Pips NYT

16200 NE Glisan St, Portland, United States Full time

About the Role:
We’re looking for a Design Systems Designer to establish and maintain the visual and interaction framework for Pips NYT, our domino-inspired puzzle experience. Your mission is to create a unified design language that makes gameplay intuitive, accessible, and delightful while supporting a wide range of future puzzle content.
Responsibilities:
  • Build and document a cohesive design system (colors, typography, components, interactions) for Pips NYT.
  • Collaborate with product, game design, and engineering teams to ensure consistency across mobile and web platforms.
  • Create scalable UI patterns that work seamlessly across difficulty levels and puzzle types.
  • Develop accessibility guidelines for inclusive design (color contrast, screen reader compatibility, etc.).
  • Regularly audit and refine the design system as the game evolves.
Qualifications:
  • 3+ years of experience in product or game UI/UX design.
  • Strong portfolio demonstrating systems thinking and component-driven design.
  • Proficiency with Figma and design documentation tools.
  • Understanding of interaction design for games or puzzle interfaces.
  • Excellent communication and collaboration skills.
What We Offer:
  • The chance to define the visual DNA of a growing puzzle brand.
  • Work alongside a small, passionate team of designers and developers.
  • Competitive salary and flexible working arrangements.
  • Opportunities for creative input beyond systems design, including branding and new feature concepts.

Compensation: 3000-6000

Pips NYT